Averheim

Averheim is the capital of Averland.

It is a large and wealthy city, though it lacks of the prestige of Altdorf, Middenheim or Nuln.

Averheim began as a Brigundian settlement on the Old Dwarf Road. Its oldest structure is the Averburg, a fortress on a rocky bluff that overlooks the River Aver from the Averland side.

A city has grown up around the fortress and even expanded to have a small outlying slum district on the river’s north bank in Stirland.

Averheim is made wealthy by the cattle trade, which makes its people forgive the sound and smells of its slaughterhouses and tanneries more than most visitors to the city.

Averheim also trades in horses, Averlanders being known as good judges of horseflesh, and profits from the trade and pilgrim route to Black Fire Pass.

Averheim is famous for the Pillar of Skulls, located on the Plenzerplatz, marking the high point of Gorbad Ironclaw’s invasion of the city in 1707. Though the Averburg itself has never fallen, Gorbad’s Waaagh overran the city and made it as far as Plenzerplatz before being turned back. The Grand Count ordered a monument built out of Orc skulls on the square. It’s rumoured that blood drips from the eye sockets of some of the skulls on Geheimnisnacht.

The Averland Wine Tasting Festival in the first week of Erntezeit attracts interest from across the Empire and even beyond.

Region

The area a half-day’s walk (10 miles along clear roads or paths) around Averheim is continuously cultivated (wheat, orchards, vineyards) and populated, many of these folk live in the city though some further out in independent farm houses. This close to the city fortified farmsteads and villages are not considered necessary.

The area a day’s walk (20 miles, up to more than a half day’s ride) is also fairly well cultivated and populated by folk who live in the villages of Friedendorf, Monheim, Ruhgsdorf, Sorghof and Tannfeld or in many walled farmhouses that dot the countryside.

Beyond 20 miles lands are less well cultivated and walled manors become the type of community found (e.g., Clothilde von Alptraum’s holding of Heinzstadt, 20 miles by road south). Cultivation is limited to fields and orchards close around manors and beyond that herds of cattle and horses graze.

Averheim

After the Storm valvorik