Tag: magic

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  • Order of Light

    h4. The Order's View The Order of Light is the greatest of orders and its members, whether you call them Hierophants, White Magisters, White Wizards or Exorcists, are the best of wizards. Take comfort therefor in the sign of Serpent of Light, the …

  • Magical Sight

    Magical Sight sees the [[Winds of Magic]] superimposed over the normal world seen by the viewer. It is subject to all the restrictions of normal sight, walls and fog for example hinder the ability to see its manifestations, except for darkness. In …

  • Winds of Magic

    Teclis taught the Colleges of Magic how to [[Magical Sight | see]] and use the eight winds of magic. *Aqshy: the Red Wind* Aqshy fuses physical and emotional ideas of heat. Aqshy is attracted to open flames, volcanoes and dry places and to …

  • Mórrslieb

    Mórrslieb, the Beloved of Morr, called by some the Chaos Moon is an erratic celestial object which is only predictably seen on the nights of [[Hexensnacht | Hexensnacht]] and [[Geheimnisnacht | Geheimnisnacht]]. A common legend tells that daemons once …

  • Tower of Hoeth

    The white marble spire known as the White Tower of Hoeth lies in Ulthuan province of Saphery. Standing almost half a mile high it is visible for over 10 miles. It is named for [[Gods of the Asur | Hoeth]], the Asur god of Knowledge, Learning and …

  • The Amber Order

    h4. The Order's View The Amber College remembers magical traditions from long before Teclis came, traditions that used the strength of a connection to life and nature to protect against the corruption of Chaos. Shamans accompanied the leaders of …

  • Licence of Wizardry

    There is a widespread belief that all College Wizards carry a licence of some sort to show they are legitimate. In truth, there is no official legal document such as a "licence to practice magic". For the most part, going around wearing a funny …

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